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[Granblue Fantasy] Light Magna – Six-Dragon Advent : Black Fediel − アフィリエイト動画まとめ

[Granblue Fantasy] Light Magna – Six-Dragon Advent : Black Fediel − アフィリエイト動画まとめ

光マグナ 六竜討伐戦 「黒」 フェディエル

like Proud difficult Mugen from Seed Redemption event, 100% resistance all debuff that mean you don't have to bring any debuff skill here since it's useless. Also unlike other dragon this one doesn't hit hard like other so you don't have even to use [Guard] here, this dragon main source of damage is turn-base damage from field and debuff and normal attack also inflict Eclipse debuff which increase turn base damage too. After 40% field will also has addition effect that is all allies and foes HP can't be healed

70% trigger will deal 32,400 plain damage to 3 random allies and inflict Slashed and Death Countdown debuff, this one seem to be HP Check trigger or just substitute and it's Stance Attack so you this trigger is unpreventable. 40% will deal 100% plain damage of Hp to an ally and inflict Death Ineluctable if the target is knocked out, did you learn this kind of attack from Grande HL's Ray Strike and Gilbert's Hyperdrive?. This trigger is Incanted Attack but no hit count to prevent, this it's DAFUQ moment first time tbh cuz both 2 dangerous of this dragon trigger can't be prevent

overall, without 70% and 40% trigger I think this one definitely is the easiest cuz aside from those trigger this one really have nothing and damage from attack is really weak just only debuff that annoying. My MVP for this fight would be Funf in term of dealing with debuff+healing (except damage, she always be everything that you need to fight dark element bosses) and Limited Io's firecracker for damage+hit count. If you have Geisenborger, he can be helpful to deal with 70% and 40% trigger but he didn't that vital character. You can deal with field using Elysion's Voice Unveiled to convert turn-base damage to recovery from Death's Grace instead, but please remind that Death's Grace buff will triggered Death Seduction which deal AoE damage and inflict Summonless debuff for 2 turns. After 40% I think if possible it's better to quickly burst her to because with field that prevent your HP from heal, the longer fight mean disadvantage

I try to reach to 11th turn before hit 40% because I want to use Funf's 4th skill to recovery plain damage that took from 70% trigger since after 40% field will prevent HP to be healed. Tbh I also don't understand why first 3 dragons are made to be hard one (at least of me) but all 3 later dragons are easier than first 3 dragons instead

Class : Warlock
Character
-Lv 80 Noa (Grand)
-Lv 100 Funf
-Lv 100 Io (Grand)
Character Zenith/EMP : https://i.imgur.com/WT6VaQI.png

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